The History Channel: Battle for the Pacific
History is brought to life in this authentic, epic experience as players relive famous conflicts fought on the intense battlefields of World War II. Told through the eyes of an American GI, the game features heart-pumping action, real WWII weapons and actual documentary video footage as players fight through a variety of territories including Guadalcanal, the Philippines and Iwo Jima.
“We’re thrilled to continue our collaboration with the award-winning The History Channel to deliver gamers with a new chapter in the WWII series,” said David Oxford, Activision, Inc. “Everything in The History Channel: Battle for the Pacific from the combat and mission locations to the weapons and documentary footage is painstakingly researched, allowing us to deliver a cinematic war experience that is both incredibly exciting and accurate.”
The History Channel: Battle for the Pacific thrusts players directly into the Pacific’s most historic battles of WWII. Utilizing real combat skills and authentic allied and axis weapons, including sub-machine guns, sniper rifles, anti-aircraft guns and grenades, players will be able to relive history and fight through missions based on actual battles. Additionally, players can go online on next generation platforms and the PC and play as an American or Japanese soldier in individual or team based modes such as elimination, deathmatch, team deathmatch and capture the flag.
The History Channel: Battle for the Pacific, rated “T” (Teen), is available now on the Xbox 360 ($49.99), the PS2, Wii and the PC ($39.99). The game will also be available on the PS3 for $49.99 on December 12, 2007.
Alvin and the Chipmunks
Released as a part of a novelty record in the fall of 1958, The Chipmunk Song (Christmas Don’t Be Late) was the first hit from The Chipmunks. Written and sung by Ross Bagdasarian, Sr., in what has become the Chipmunks’ signature sound, the song was credited to a fictional group “The Chipmunks” comprised of Alvin, Simon and Theodore, who were named after actual executives at Bagdasarian’s first record label, Liberty Records. The record became an immediate success, selling more than 4 million copies in seven weeks and spending four weeks at No. 1 on the Billboard Hot 100 Chart. It went on to earn three Grammy Awards and a nomination for Record of the Year, and has enjoyed tremendous popularity every year since.
Alvin’s ditty about wanting a hula hoop (which was THE hot new toy that first year) has gone on to become part of our pop culture and has been featured in various film and television hits, including Saturday Night Live, Friends, The Sopranos, Almost Famous, King of Queens, Nip/Tuck, Boston Legal, Ally McBeal and Ugly Betty.
“Alvin and the Chipmunks have entertained three generations of fans,” said Ross Bagdasarian, Jr., President of Bagdasarian Productions, LLC. “Next year marks the 50th anniversary of the franchise, and gives parents an opportunity to introduce their kids to the same trio they grew up with twenty years earlier through the new Alvin and the Chipmunks videogame and live action film.”
“I look so cool in my first video game AND major motion picture ….” said Alvin, lead singer of the band. “By the way, if all you fans are wondering, I finally did get the hula hoop. Now if you’re listening Dave, I want a Maserati.”
In addition to the Chipmunk Song, the game features 40 popular hits and cult favorites that parents and kids alike can play along to. These songs include chart-topping songs originally written by artists such as RUN-DMC, Boy George and Blink 182. It is available for the PS2, Wii, NDS, and PC. The game has been rated E for Everyone by the ESRB and is available at retailers nationwide today.